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VOID BUNNY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4834 | 2.424 | 3.429 |
Enjoyment | #5031 | 2.222 | 3.143 |
Overall | #5433 | 2.256 | 3.190 |
Creativity | #6001 | 2.121 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays as a small slug in a very large ocean
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Such a strange but cool little experience. I like the choice of not using words or anything really to make anything explicit about the world or story, but instead have me, the player just feel the vibes. To that end, i feel like the environment, (the fog and light worked so good), the camera angles, and the music really served that goal well. The sea slug control is funny, and it's design quirky (kind of like the Chums in Sable).
I started to really get into it once i entered the second area, so I wish it was a little longer, but I understand the time constrictions of a gamejam. If you guys ever consider working on this for more, it might be useful to find a narrative structure that works for the game and supports what you guys want to bring across (a beginning, an ending? Where are we going and why?).
Again, a cool and atmospheric little experience. Great work on the music as well. :D
I love sea slugs, this game is adorable.
The different camera angles were really nice, and the world design was outstanding. It really made me feel small!
At some points I did feel like the level design could've been improved, specifically:
But those are very specific points. Overall, I really enjoyed this, and the slug movement itself felt soooo good. This is a really cute and sweet game that deserves more attention this jam :3