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A jam submission

PäätösView game page

A game about scaling threats in an endangered village!
Submitted by DarkMoves — 58 minutes, 55 seconds before the deadline
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Päätös's itch.io page

Results

CriteriaRankScore*Raw Score
Style#41242.6733.333
Overall#57562.1382.667
Enjoyment#62931.7822.222
Creativity#63711.9602.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Gameworld and the threats scale with time, the whole world is built to scale.

Development Time

96 hours

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Comments

Submitted(+1)

The island and environment was beautiful. I don't know if you made all the assets yourself, but if you did that is awesome and great quality! Unfortunately, it was really difficult for me to figure out what I needed to do. I liked the setting and the music made me feel something eerie was going on.

Submitted(+1)

I feel like the game lacks quite a bit of polish and quality of life features, and I got stuck trying to find the crystals, but overall I like that's it's a linear/narrative game and the feeling you get when realizing things have grown to weird sizes while you weren't looking is working very well, especially in first person. Congratulations :)

Developer

couldn't agree more, doing everything alone kinda kept me busier than I thought it would especially with handling all the HDRP stuff, next time i'll do 2 days of dev'ing and a day of polish instead of 4 days and 3 hours :D

There is a line where you get stuck, there are 2 possible ways to get gems, if you choose the wrong option for both ways you will end up losing!

Thank you :)

Submitted(+1)

This is a nice game with quests and a growing bear xD

Submitted(+1)

I liked exploring the island. Cool music choice.