I would have made the field of view wider and shorter. I like the idea overall.
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Escape from Koleo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6551 | 1.637 | 2.500 |
Creativity | #6906 | 1.637 | 2.500 |
Overall | #7016 | 1.528 | 2.333 |
Style | #7199 | 1.309 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the sub can shrink and grow to 2 different modes, having to use each one to get around different situations
Development Time
48 hours
(Optional) Please credit all assets you've used
NavMeshPlus, cinemachine, unity,
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