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A jam submission

GMTK 2024 Jam Entry - Project AbyssView game page

Submitted by Deepfreeze (@deepfreeze2k) — 1 hour, 54 seconds before the deadline
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GMTK 2024 Jam Entry - Project Abyss's itch.io page

Results

CriteriaRankScore*Raw Score
Style#34822.9013.273
Enjoyment#41772.4982.818
Overall#42122.6593.000
Creativity#47692.5792.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Slimes get bigger when you hit them. There was going to be other stuff, but they didn't get in in time.

Development Time

96 hours

(Optional) Please credit all assets you've used
Assets aside from fonts made by Deepfreeze
Press Start 2P Font by Codeman38
Atlantis International Font by heaven castro
Lighting System based off of grizzliusmaximus's Ultra-Fast 2D Dynamic Lighting System [GMS 2]

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Comments

Submitted(+1)

Cool game, don't know if it fits the theme but I am not judging that anyway. The art and music were good, keep making games and do consider checking out our submission!

https://itch.io/jam/gmtk-2024/rate/2913495

Submitted(+1)

Solid start to a fun top down game. Loved the art and sound!

(+1)

art style was really cool. i liked the colours and the overall vibe. aside from that, i had a few issues with where i spawned after taking damage. pretty cool though!!

Developer(+1)

Thank you, and dang, I didn't even notice that one. Gonna adjust it so a few spots that logically counted as safe land are not safe land, and I forgot to make it so you can't drown while invincible. I will fix this in future builds.

(+1)

Had fun!
Has GUI problems, but great start!

(+1)

the slime sprite is crazy good? the jump is actually really cool!