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A jam submission

SCALE BLASTView game page

An arcade style game
Submitted by dogfish517 — 2 hours, 59 minutes before the deadline
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SCALE BLAST's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#53722.0952.364
Creativity#60582.0952.364
Overall#62461.9342.182
Style#68031.6121.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You shoot blasts that change the size of each enemy, or their bullets. (also the ships are shaped loosely like scales

Development Time

48 hours

(Optional) Please credit all assets you've used
Engine: Scratch
File Converting: https://packager.turbowarp.org/

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Comments

Submitted

Always love a good spaced invaders game!  Liked that the enemies size changed!

Submitted

i like the idea of changing the enemies' size to kill them but i think you could demonstrate the benefits and trade-offs for using the different attacks better cause its quite hard to tell why you would want to make them bigger or small or that there's any difference in the amount of bullets fired based on their size. Also super impressed that you made this in scratch, honestly didn't know it still existed lol :)

Developer

thanks for the feedback. I was going to add more enemies,  but I ran out of time. 

Submitted

The risk-reward idea is very solid between making enemies smaller and harder to hit with a charge shot but also closer to be defeated with the shrink shot. Very cool!

Congratulations on your submission! Here are some of my thoughts from playing the game
Aesthetics

- Text is hard to read due to bad spacing and lack of visual hierarchy
- music is great, it really sets a mood
- losing screen is completely unreadable

balance:
- there is only 1 type of enemy, so having different weapon options don't really matter


other:
- making game with Scratch is based
- game lags and very heavy on cpu despite being graphically very simple

Developer(+1)

For the different weapons part, making an enemey larger causes it to shoot more bullets, but it causes you to get more points. Shrinking an enemy to death causes it to shoot less bullets, but you get less points. Lastly, useing the giant laser gives you huge amounts of points, but you need to charge it up.