Really fun and satysfying idea. Everything is polished and puzzles are well designed. Solid game with neat art. Congrats!
Play bongle
Bongle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1669 | 3.538 | 3.538 |
| Overall | #1836 | 3.369 | 3.369 |
| Style | #1906 | 3.477 | 3.477 |
| Enjoyment | #2238 | 3.092 | 3.092 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The puzzles revolve around scaling objects to their cosmic counterparts.
Development Time
(Optional) Please credit all assets you've used
All credits can be found in the game.
https://docs.google.com/document/d/1eN_wrqOeSS1uqMHgxW9rB7z6nZsLtwzWNFYtOC_-1DY/edit?usp=sharing
Comments
You've done a great job of layering on mechanics gradually to avoid overwhelming the player with complexity!
The chain mechanics are so clever! Those elevated the puzzle difficulty a bunch! Really enjoyed it! Great job!
oh! well done on this one. very cozy little game and very good use of the Theme!
Visually, it's very beautiful. I find the idea simple but effective! Great job!
Deceptively simple at first, but got more in-depth pretty quick right after. Some more feedback on actions like using the chain item would be good, something that really shows you you are in fact targeting the objects now. Maybe also even more juicing on the scaling of objects? Since inherently that is not a very "fun" action to do on its own, the sound for scaling was fitting but could have something more still.
Other than the chain, the clarity was pretty good though, easy to understand the goal and what to do, new mechanics as they appeared and so on
10/10 in the art and music department, the mechanics interact smoothly, overall I would like more levels,its a very good puzzle game
Nice Job! Takes a bit of trial and error, but I think with a bit more polish and 'juice' it could feel really satisfying to play!
Really interesting game. At the beginning I thought that game would be very simple, you need to change scale that's all, but the game gets more and more complex! I love it!!! I managed to play all your levels and the last levels are really challenging. However I have few comments regarding gameplay.
1. The game should clearly inform player that some of axis aren't available for the player. It is really confusing sometimes when you need to check it manually 😃
2. The chain mechanics it is a little bit confusing since if we have three objects lets say: A,B,C and we link together A and B and then we link together : B and C and then we change scale on C, the A don't change its scale though it's is linked with B so if B changes scale so should A. I hope you understand me 😊
In conclusion, I had a great time playing your game and I'm looking forward to the next levels!
I thought it had some cool mechanics and the idea was pretty neat, but I thought that maybe the game could use a bit less reading and maybe you could show things work more visually, because without reading what the new thing does, I feel like you would be stuck. I also feel like it should involve a little more brain power on some of the levels instead of kind of eye baling things in my opinion, cause that's what I found myself doing a bit. cool game overall though!
This game is really interesting in terms of puzzle mechanics. I was only able to make it to level 8 and then got stuck, but I think I have some good feedback to share. Firstly is that I felt like the objects where too far off to the sides of the screen, sometimes they would even clip off screen because of the movement. Second is that when the objects float around on the screen, it kind of messes me up when I'm trying to precisely scale them since there is some movement that slight bit of movement that happens without my input. Other than that the game and the aesthetic were really creative!
That's so cute! *-*
Why are the objects so far awaaaay
Quite liked it tho! Got add to the guy bellow, the pacing was very well thought
I really liked this game, the art style was cute, the music was calming, and the various mechanics relating to scaling the objects were simple but interesting and created some interesting and thought provoking puzzles. Good game :)
Very chill puzzle game, i love the pacing of teaching the mechanics. Floating them around to add a challenge in gauging sizes is also a great idea. I got stuck on the bubble for a sec, but then i read the fix in the comments about changing to fullscreen.
Couldn't figure out how the bubble work! I'm too dumb for this game. Also, objects were leaving the screen and it made much more difficult to assess their sizes. Other than that, a great idea that perfectly captures the theme.


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