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Scaled to (Not) Bridge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2193 | 3.381 | 4.000 |
Enjoyment | #2972 | 2.874 | 3.400 |
Overall | #3336 | 2.930 | 3.467 |
Style | #4549 | 2.535 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme because you build a bridge using normal scaled parts, and then you need to build it again but the parts arent built to the right scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Very good game enjoyed it very much. One thing you can improve on is the background music that's all.
I like these types of games! And the idea is nice. I just could not get the delete option to work? If i dragged the piece anywhere, it would just respawn at the start.
Really cute! Shares a couple similarities with my game, I like the random elements of scaling and trying to work out how to get it working, I would maybe allow the player to place without physics as it was a little frustrating at times to place and end up knocking things or grabbing multiple, I liked the remove piece just being a place to drag, good job!
Thank you! The grabbing multiple was a bug that I never got around to fixing but the getting to place things without gravity is actually a very good idea!
Really Nice game you should be proud, at first it took me a minute to get the hang off but I rly think u did a good job here and demonstrated the theme well :)
Thank you! Im glad you enjoyed it. And yeah it does take a bit to get the hang of
i enjoyed the game a lot great job!
Thx, glad you liked it!