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Tower of Babel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5802 | 2.075 | 2.154 |
Creativity | #5968 | 2.150 | 2.231 |
Overall | #6241 | 1.952 | 2.026 |
Enjoyment | #6623 | 1.631 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Built to Scale
Development Time
96 hours
(Optional) Please credit all assets you've used
The audio assets in GMTKs list of resources.
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Comments
Cool and interesting game, but pause screen not full screen makes it very difficult to read the insturctions. Many information about towers and enemies are hiudden, so I cannot make meaningful plans. It would be better if scoring system is applied.
Definitely has some areas that need ironing out, but the concept is great. Would love to see this idea expanded upon. At the moment it seems a bit difficult figuring out how to do things. I hope you can figure out how to convey that to the player in an easy manner. Good work, and best of luck! :)
Cool idea :) Going upwards, but by building rather than climbing. Has a few rough edges, including the reload issue, but sounds like you guys will iron it out over time
Thanks! We are both new and neither of us have any design experience lol. We fixed the reload but not in time to get it up for the jam.
Hello fellow tower defense dev, this game was cool! I like how it feels kinda intense with the music and how the enemies start coming in immediately. On the downside I couldn't figure out what the towers did and which ones would kill the enemies specifically. I ended up spamming random towers and it worked out in the end!
lol tanks! We struggled with the UI an animations. The pause menu actually has a legend for the tower blocks because we ran out of time trying to build a UI for them