Great style and presentation! The colors are beautiful! I also enjoyed the main gimmick of sacrificing one advantageous thing for another, in this case snowball size and speed for an attack. It reminds me a bit of the game I helped make for this jam in that way, sacrificing resource to help get more resource (which was partially inspired by F-Zero's mechanic of sacrificing shield to get a speed boost).
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Paul's Big Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1025 | 3.862 | 3.862 |
Overall | #1384 | 3.529 | 3.529 |
Enjoyment | #1694 | 3.276 | 3.276 |
Creativity | #1952 | 3.448 | 3.448 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, the player races using a snowball that gets bigger and smaller depending on their actions. They can use this to their advantage (or not) to gain speed and momentum depending on their size.
Development Time
96 hours
(Optional) Please credit all assets you've used
Robinhood76 from freesound.org
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