This is a cool concept. Admittedly, I didn't realize you could grab and relaunch the atoms after starting the clock at first but once I got that, it made it a lot easier to get a high score. Making different starting arrangements of the atoms would also be nice to add a little bit of variety. Super cute game, it looks and plays great.
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Isotope Fighter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #796 | 3.857 | 3.857 |
| Enjoyment | #1004 | 3.543 | 3.543 |
| Overall | #1127 | 3.619 | 3.619 |
| Style | #1969 | 3.457 | 3.457 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Isotope Fighter involves directly manipulating the movement and smashing of atomic particles to power your nuclear raygun combing both the micro and the macro scale
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits




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