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A jam submission

Spire SiegeView game page

Build a tower higher to get the budget to overcome its attackers!
Submitted by Indelible Heart, hornet_ytna — 2 hours, 46 minutes before the deadline
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Spire Siege's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#29083.1633.417
Overall#41602.6752.889
Enjoyment#42372.4692.667
Style#49592.3922.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your tower scales ever upwards, forcing you to balance its stability with your gold needs

Development Time

96 hours

(Optional) Please credit all assets you've used
Art:
Tiny RPG Character Asset Pack by zerie.itch.io
Dragon 2D Character Art by xzany.itch.io
Fantasy UI Borders by Kenney "Asset Jesus" Vleugels (via kenney.nl)
Trees by Angello0g.itch.io

Music:
Menu Music: Labyrinth of the Whispering King by Augustine C. (Via Free Music Archive)
Game Music: Some Battle by mathgrant. (Via Free Music Archive)
Loss Sting: Ruin at Last by TipTopTomCat (via itch.io)
Victory Sting: Where Have The Flowers Gone by TipTopTomCat (via itch.io)

SFX:
Blade/Dragon Attack SFX originally by qubodup/Iwan Gabovitch (qubodup.net - qubodup@gmail.com)
and edited by remaxim (via Open Game Art)
Coin Flip VFX by Raventhornn (via pixabay)
Bow SFX by Jerryd28 (via freesound.org)
Boss SFX windup "whoosh_into_hit_002" by alanmcki and impact "drop-item-heavy1" by rottako (via freesound.org) combined in Audacity.

Fonts:
Centaur MT by Microsoft
KIDCOOL DRAGON by Senzana (Logo)

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Comments

Submitted(+1)

I love the physics based aspect, maybe there can be a dexterity aspect when player pulls out the parts. Really nice implementation and physics felt smooth.

Submitted(+1)

Really interesting concept, I would love to see more work on this game post jam! Feel free to check out my submission too if you have the time!

Submitted(+1)

The concept is great! I would love to see this rather then it being jenga, a game where you have to manage what you want to sacrifice from your castle to pay the cost for stuff, that would be really interesting!

Developer(+1)

Thanks for the feedback! Thank you for trying our game!

Submitted(+1)

I really liked the concept! I got into an impossible situation when one of my top layers some how got off balance which meant a newly placed block just fell off. I think my tower must have shifted while the top level was being placed.

Developer

Apologies about that! Thank you for trying our game!

(+2)

Fun game! Nice idea! Well done :)