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The Scaly Skink Scales-Up to Scale the Scales's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6304 | 1.964 | 3.000 |
Enjoyment | #6341 | 1.746 | 2.667 |
Overall | #6684 | 1.746 | 2.667 |
Style | #6881 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I built this game to fit in as many interpretations of the word "scale" as I could.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Accidentally pushed a block outside the level.....
cool skink though :P
it was sadly very easy to soft lock myself. I was actually expecting the game to start turning into one of those sonic.exe horror games which was very fun. I really liked the transition between levels where the skink grew that actually made me giggle.
I mean you've definitely used scale... very creative, loved it!
Could've benefited from a few tweaks like the filtering of the pixels so they don't get all blurry, but a cute little balancing puzzle nevertheless.
The platforming did make the final level a bit more challenging than I felt it should've been, but I eventually got through it.
Thanks for playing! I agree with your critiques, but time ran out. (It's my first published game, so a good chunk of the time was spent with tutorials.)
I just realized the intended control directions never made it into the final game. Perhaps the throw mechanic wasn't obvious? I edited the game page to include the controls.