i can't stop playing this game what have you done to me
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Chonk: Greed of the Dragon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1446 | 3.667 | 3.667 |
Enjoyment | #1685 | 3.278 | 3.278 |
Overall | #2145 | 3.278 | 3.278 |
Creativity | #3823 | 2.889 | 2.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player must grow by eating to go through all the levels, once big enough they can destroy the obstacles.
Development Time
Comments
This art style simply oozes with charm and personality, one of the cutest games in the jam!
A few points that could help potentially if you take this game further:
- A lot of the time it felt like a fifty fifty when I was hitting an obstacle, either I would lose health or knock the whole thing down
- I feel like maybe making either the food smaller or the map bigger could help with giving the player more of a choice on whether to eat or try and dodge the food, right now there's not much space to make a choice
Other than those two little nitpicks, incredible game, I had a ton of fun making it to space LOL
The art is cute, and the arc of the controls is satisfying.
There’s a few things I’d like to point out though:
- you make the player die a few times (well, at least this player), since it’s not clear from the start it’s a flappy-like, not a platformer (if I didn’t know about the existence of that game I might’ve thought it was broken)
- the rocky pits stand out as hazards – the trees, not so much, especially since you can fly past the trunks, but not the tops!
- neither food, nor boinking into objects give much feedback – you turn slightly redder (which … well, the dragon is already red mostly) or you grow by a slight amount if you feed, but that seems noticeable in aggregate – this could be fixed easily with just a few audio cues
- the dragon scaling up is a decent idea, since that makes it harder at the end than at the start, but growing happens quickly (so you get very little time just chilling with the decent controls) – that combies with the hitboxes, which don’t always seem clear to me from just looking at the art
Did I die because of a bird? You got me I thought it was just flappy bird but harder and then the crazy things started to happen. Great game!
I like how when you eat enough food, the dragon becomes invincible and you'll be able to knock down any obstacles in your path.
Haha, first up, loving the name! What a cool way to show scale. We did a dragon-themed one too, would love to hear what you think!
Impressive project with tons of potential! 5/5! It would be great if you could rate mine too
I really enjoyed this. Its such a cool moment when the game pans and zooms out for the first time!
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