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A jam submission

Scale to LaunchView game page

Build the biggest rocket ever!
Submitted by EzequielDML (@EzequielDML) — 15 hours, 1 minute before the deadline
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Scale to Launch's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#55702.2913.500
Overall#65941.7822.722
Style#67031.6372.500
Enjoyment#69581.4182.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to build and scale the biggest rocket ever!

Development Time

96 hours

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Comments

Submitted

Interesting idea, though the enemies were tough to deal with and the rocket was hard to work on.  But still it has a lot of potential!!

Streamed Today!!

Developer (1 edit) (+1)

Thanks for playing my game! Your live stream was very good!

Would you like that I put a clip of your stream on a video that I'm making about this Game Jam? I'll give you credits.

Submitted

Go right ahead!!

Developer(+1)

Hey! Thanks for playing my game in that live stream! I used two clips about your stream in this video:

This video is in spanish, but you can see it with subtittles. Thanks for playing my game!
Submitted

Some good ideas here. It was a bit hard to get into position to build the rocket. But the enemies were done really well. I certainly didn't expect them to come back in such a menacing way!

Submitted

great concept!  one suggestion is to make it so that we can visually see that we have built the rocket to be larger so your work feels more rewarding.

love the artwork and style too. good job!

Submitted

This was clever. I really liked when I figured out I could break the buildings. I think one thing I would change is having more of a delay when enemies respawn, as it made me feel like there was no point in actually destroying them. Great job!