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A jam submission

Flail KnightView game page

One knight, one flail and a lot of goblins
Submitted by Rattay (@HakibyNoharuzo) — 14 hours, 54 minutes before the deadline
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Flail Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#29192.8892.889
Style#31653.0003.000
Overall#32942.9442.944
Creativity#36162.9442.944

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use powerups to make your weapon fit the enemies ahead (run out of time for more power-ups and enemy types) a longer chain allows to get behind shields or spears, a bigger ball allows to hit smaller targets easier.

Development Time

48 hours

(Optional) Please credit all assets you've used
Music by
ratticusvile.itch.io, Digdeep - Free Chiptune Dwarf Music.
- Goblinhead - Gameplay music
- BustlingBeards - Menu music

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Comments

Submitted(+1)

I got one hundred kills! I don't think the theme was implemented too well but the idea is pretty solid.

Developer(+1)

Yeah, spent too much time trying to stop the chain from bugging out lol

Submitted(+1)

Fun little game! I liked the music and art style, and it was fun demolishing goblins.

Would have liked if the weapon was a little more responsive, and if it continuously scaled larger and larger somehow instead of resetting back to the original size.

Submitted(+1)

BONK! I was suprised at how tight the gameplay was considering the nature of the flail mechanic and the movement, but I found it started to click after a few attempts. I did run into an issue, twice, with a goblin being stuck on my head and sloWly murdering me, which is not ideal but is some very fun emergent gameplay of me hopping MADDLY to get the fucker to stop stabbing me. Good stuff!

Submitted(+1)

Fun little game! The blood spray and thud are nice tactile feedback. My suggestions would be have the player character follow the mouse instead of wasd movement, and maybe the flail moves just from the player's movement, instead of independently.  Nice work!

Submitted(+1)

Love the gameplay! Feels satisfying enough and the different enemy types is pretty cool! Would be nice if there was more stuff to work towards like a shop or something, but overall I'd rate it a Goblin/10

Developer

Thanks for playing, share your highscores!