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A jam submission

Weigh the PufferView game page

Submitted by puffer — 19 hours, 48 minutes before the deadline
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Weigh the Puffer's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#54192.3572.357
Overall#61082.0002.000
Style#61681.9291.929
Enjoyment#64601.7141.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I have 2 ways to scale items and i also have a balance scale

Development Time

96 hours

(Optional) Please credit all assets you've used
audio:
Promising Relationship.mp3 from https://incompetech.com
Thinking Music.mp3 from https://incompetech.com
Raw.mp3 from https://incompetech.com
others were made by myself

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Comments

Submitted

Love the drawing of the pufferfish, he was amazing!

Developer

Thank you for your affection. I hope my pufferfish can bring you some happy pufferfish energy.

Submitted

Impeccable writing haha. It would have been cool to actually see the items on the scale, but considering the time limit and how chaotic unity physics can be, it makes sense. Overall it was an enjoyable experience, well done!

Developer

Thank you for playing. Your comment has given me a lot of encouragement. I’m very happy that you noticed my writing. I hope my content brings you some joy. Thank you again for your detailed comment.

Submitted

Physics were a bit jank, otherwise, good job!

Developer

Thank you for your feedback! The physics does have some issues, and I will work on fixing them as soon as possible. I am a beginner and still learning how to handle Unity 3D physics systems.Your feedback has been very helpful to me, and I appreciate you playing and raising these issues!

Submitted

That's an creative idea!
A mix of visual styles is an interesting decision!
Physics are a little wonky, items flying around the table and don't want to stay at place!

It's cool! Had my fun!

Developer (1 edit)

Regarding the physics, this should be a bug. I am a beginner and don’t have experience with Unity 3D physics systems yet. I believe reducing the bounce of items and adding mechanisms to ensure objects stay within the game screen will improve the gaming experience. Your comment gave me a lot of encouragement, thank you so much! Thank you for playing and for raising these issues, it has been very helpful to me!

Submitted

Nah, don't worry. We all have our own problems with physics.
At least physics don't affect your gameplay too much.
And you want to see how jankiness can affect gamplay you can play our submission :)

Developer

Thanks for the recommendation! I tried your game and really enjoyed it. It gave me some great insights into how bugs can positively impact gameplay.

Submitted

I'm not sure how about positive affection... But it definitely impact gameplay :)
Thank you again for your detailed feedback!

Submitted

Legendary game

Developer

Your comment gave me a lot of encouragement, thank you so much.

Submitted

I really enjoyed the humour, and how each level provided something new to add to the challenge. I feel like im a pufferfish guessing pro now.