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Built Like a Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #974 | 3.786 | 3.786 |
Style | #1252 | 3.750 | 3.750 |
Overall | #1623 | 3.446 | 3.446 |
Enjoyment | #3214 | 2.804 | 2.804 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Build your hero by scaling your stats
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Nice entry with amazing and beautifull page. Cudos for that! We really liked the gameplay and the idea. Only the character was blending a little bith with the environment. Overall solid entry! Nice job!
We have to fix some bugs and do some stuff better!
I'm glad you like the page and you enjoyed the game, thanks :)
Great submission, I would like to see some intro level where you have to use the different sizes, etc just as an introduction to the mechanics, scaling the goblin is fun though! Very fun game! :)
Many thanks! :)
We are palnning to add a tutorial to explain how to use the different stats to overcome obstacles and to fix some bugs, so it'll be more fun and easy to play.
This is a very pretty game, you did a great job! I really like messing around with the goblin build. When I first started, I got stuck because I made him super long legged and buff and then he didn't fit through the hallway lol
We have to implement a tutorial to make more clear how to use the different stats.
Happy to know you enjoyed! :)
Very cool. LOVE the idea and art. The player seems to be floating just a bit. But well made and very hard first level.
Ahahaha our Little Goblin can floating. We'll fix it! :)
Were you able to complete the game or was it too difficult?
I got to level 4. the arrow trips are brutal. nice job
I agree!
Thank you :)
Love the mechanics and how goblin changes when you move sliders .
Thank you! :)
Was it difficult to finish the game?
The art and music look great! Unfortunately I noticed an issue where the game doesn't restart if the player falls into the lava in the first dungeon room on the left though :/
Yeah it is a known bug we didn't have the time to fix it :( . Press R so you can start the level again.
If you notice other issues let us know.
Thank you so much for your feedback! :)
Yeah! I was just waiting for a game like this at the jam! Your goblin is very funny
We are glad to have given you the game you have been waiting for! Yes, our goblin is very funny, and let me tell you, cute too :)
What are the things you liked the most and the things you liked the least (or you found annoying/ difficult)?
+ Art
+ WOW, goblin changes when i move sliders
+ Humor
- I need a tutorial mechanics scale
- The game doesn't trigger the screen "Game over" when i fall into the abyss
Thank you very much for the feedbacks. These suggestions allow us to improve our game. I hope you will come back to play it when we release the new version :)
I like the art, and love the game design, but you can try to accomplish it better, a tutorial is needed. AND WHAT THE SOUND EFFECTS STEREOPHONIC!?!?. Impressive work.
Thank you so much for your feedback! :) Yeah we noticed that a tutorial is needed, for now you can find some hints and the commands in the gampe page's description. You can find the commands in the main menu of thegame too. We'll implement a tutorial at the end of the game jam.
Awesome idea! I love the character customization.
Improvements I could think of:
- e.g., in the first level, I instantly got stuck because I used maximum speed, which led to me being too tall to exit the starting zone, and as far as I can tell, there was no restart button, so I had to restart the itch page.
- The character is not touching the ground.
Besides that, I really like the idea and the art style. Good job!
Your feedbacks are really helpful.
We noticed this problem too late and we didn't have the time to adjust them on time. We wrote some hints in our game page's description so you know how to overcome obstacles.
The restart button is R. You can find all the commands in the menu, however not everyone click on the commands page in the menu, so we have to write it in game.
We'll add more clear istruction when the game jam ends.
Thank you! :)
P.S. If you'll want to play again our game and see how we developed all the others levels I have to warning about a bug that is at the end of the level four. You have to try more time if you want to pass through the portal (go back and forth in front of the portal until it works).
Could not beat the first level, had toooooo long legsies... Ahh the butterfly, lovely little butterfly, it seems I'll never feast on you! Cool style though, had some Slay The Spire vibes.
I'm so sorry to hear that. Probably is not well explained in the game and it's not so ovbious. If you won't die in the metal spikers you have to go slower. You can find other hints on how to overcome obstacles in the game page's description. Unfortunately there is another bug at the end of the fourth level. You have to try more time if you want to pass though the portal (go back and forth in front of the portal until it works) so you can continue the game and know if the Little Goblin will succeed in becoming a hero!
We will publish another realeased when the game jam is over and we'll improve the tutorial and we'll make this game better.
Hope this help and you'll try to play our game again, so you can give us other feedbacks. We really appreciate it.
Thank you! :)
Nice mechanics with the stats changing you shape !
Thank you! :)
Is there anything you would like to improve?
Sound and art is FIRE !!!
Omg thank you! I'm so happy you enjoyed our game :)
Did you find some problems while you played the game? Were you able to see the last videos?
I faced some issues with collision boxes so I couldn't progress forward
I played 3 levels
If it doesn't bother you can you be more specific? So we can improve it! Thanks :)
On the 3rd lvl, the 2 spinny blades have wayy too wide of a collider which causes them to touch me and kill me even if they dont touch me visually. So i wasnt able to move past that initial step
Noted! Thank you :)
Love the art style <3
Thank you so much! :)
Do you have other feedbacks in order to improve our game?
It was easy to play and to reach the end and know if the Little Goblin has become a hero?
Nice sliders design !
A game should be nice besides of having good mechanics and be enjoyable to play. So we committed to make it beautiful to watch. It's nice to know that people looks also the little details that matter in the end :)
Do you have any advice on how to improve the game?
I meant the gameplay around the sliders to go through a level is nice ! thats what i means by "design", not only the visual :)
Oh sorry, my bad ahaha. Btw I'm happy to hear that!
Great idea and love this cute art!
Aww thank you :)
The cutest is the Little Goblin!
Was the game enjoyable, too diffcult? Did you be able to reach the final video and know if our cute goblin has become a hero?
Art is really nice!
Thank you! :)
Is there something that bothers you during the game or find difficult to understand or reach the end of the game?
Hmm... Ground and background are similar colors and somtimes I dont clearly see, why I cant pass (and I dont make it till the end)
We'll fix it to make it more clear. Thank you for your feedback :)
This is such a beautiful game, I love art style!!
I'm happy you ejoyed! :)
Any advices on how to improve and make it more than beautiful? :)
Beautiful opening cutscene!
Thank you! :) We wanted to add a story to make the experience more complete and fun.
We wanted to add other balloons throughout the game so players can know more about the character. We'll try do it in the futher realeased.
Do you have any advice? Something you would like to improve for example.
The initial cutscene was amazing. And the main mechanic is very creative. Very good!
I appreciate you like it :)
For me it's difficult to choose between the initial cutscene and the final one ahaha.
Would you like to improve something? Did you find it difficult to play?
I like the concept of building the "stats" to solve each stage
I'm glad that mechanics is fun! :)
Is there anything you would like to improve?
Well, at first I maxed out the stats, got stuck at first level and had to refresh the page, so a reset character button may be nice :)
Just kidding, maybe what some stats like weight or strength do could be made more obvious but I think the concept is solid, nice job.
We have to write in game "press R to stasrt the level again" so people know how to refresh the page and retry. Some people got stuck at the first level because they don't know the command. We'll fix it!
We want to explain better in game how you can use weight, strenght, speed and jump to overcome obstacles. They are not always so obvious.
Thank you for you answer, you are very kind! :)