Fun mechanic and some pretty decent level design! Played up until level 11, then got a little too frustrated by not having an undo button after getting stuck in a box. The push sounds are a little rough, I think. Needs a little more polish, but could defnitely turn into a cool puzzle game! :)
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Push and Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #546 | 3.762 | 3.762 |
Overall | #1676 | 3.429 | 3.429 |
Creativity | #1848 | 3.476 | 3.476 |
Style | #3052 | 3.048 | 3.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my game you push boxes onto accordingly scaled buttons to open doors, and you can use Resize buttons to change the size of objects. There are 3 main sizes the game designs it's puzzles around.
Development Time
96 hours
(Optional) Please credit all assets you've used
Kevin Macleod - Space Jazz
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