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Scalemarket's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4658 | 2.623 | 2.833 |
Enjoyment | #5403 | 2.083 | 2.250 |
Overall | #5683 | 2.160 | 2.333 |
Style | #6478 | 1.774 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is able to change their size at any point in this tricky (though not very difficult) platformer. They can make themselves a giant, or tiny, to squeeze through small gaps.
Development Time
96 hours
(Optional) Please credit all assets you've used
All coding, game design, and level design - Me
I got some ideas from friends, but they didn't really help work on the game.
All music was made in Beepbox.
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Comments
The camera sensitivity is extremely high, making it quite hard to control. Smart idea to make the different sizes have different jump powers though, so you have to select the right size for the right jump gap!
Cool runner and interesting mechanics. Something reminded me of Portal 2, where you had to jump on surfaces :)
I liked the main mechanic of the different jumps but the camera was a little hard to control.