Play jojumbo
Try This for Size's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3699 | 2.828 | 4.000 |
Enjoyment | #5031 | 2.222 | 3.143 |
Overall | #5159 | 2.357 | 3.333 |
Creativity | #6203 | 2.020 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal is to absorb enemies and stay in a big enough size or you die becoming too small
Development Time
96 hours
(Optional) Please credit all assets you've used
Antonio - Google fonts
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Comments
It's quite fun, but I think the enemy's spawn rate and distribution is a bit too random, at least once no one spawned for half of the available time and often they're too scattered, also you could have pushed the sense of scale a bit more. Nice game idea though, unconventional
thanks for the feedback! i was going for a puzzle game with the grid movement at first but thought i'd stray away from level designing, i'm still fairly new at the arcade style. all noted.
Super polished game! I think the glass sound was a bit strange though, and it was tough moving by only tapping rapidly, but I really enjoyed it!
thanks! i'll improve on them
can't start geam :(
:(
Great style! Maybe it could be built upon more.
thanks! really am planning to improve the style