Great idea! The bigger guns were so much fun to unlock, the particles and sound made them feel so much fun compared to your last one. The puzzles were well done, I just wish that more of the rooms were focused on those puzzles to give you a bit more to do (but that might just be me). Nice job!
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Scaleton's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #196 | 4.386 | 4.386 |
| Overall | #201 | 4.090 | 4.090 |
| Enjoyment | #338 | 3.883 | 3.883 |
| Creativity | #495 | 4.000 | 4.000 |
Ranked from 427 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Throughout the game your gun keeps scaling up in size , affecting the way you traverse the caves. This game is about the ever-changing challenges that come with an increasingly big gun.
Development Time
(Optional) Please credit all assets you've used
All assets, ideas, and code, were created during the jam by us.
Full credits in the game's description.
Comments
sublime. wonderful job. bravo. those vfx and sfx hit just right. how the hell did you have the patience to come up with the whole map. you have my full votes :D
Wow, what a great jam game. Great art, interesting mechanic, cool level designs. A couple of nitpicks are that the bullet collision sometimes do not work, and the initial pistol doesn't really do anything. But those are just nitpicks; amazing game.
Art is really good! But I couldn't break anything. Maybe I did something wrong
The music is fire and the visuals are nice, albeit all the rooms kind of look the same. The gun designs are nice. I wish that the game was a bit more challenging, it felt very easy. Ending cutscene was epic. Awesome game overall
once i saw the banner i knew this was gonna be good
i played with every new gun making me more more annoyed, until i became the gun
great game
Visuals and audio fits together nicely also game feels very polished, great job overall!
What a journey this game is, amazing game, skeleton: smol, gun: big








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