Play Cultivation
Cultivation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6714 | 1.773 | 2.000 |
Enjoyment | #6925 | 1.450 | 1.636 |
Overall | #7014 | 1.531 | 1.727 |
Style | #7139 | 1.370 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your goal is to grow the number of algae you have, as well as grow the number of energy they produce.
Development Time
48 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
Try to show not say. Though great direction keep it up :)
It gets rather boring very quickly. Most of the time it's just waiting for the numbers to go up to click the next upgrade and then wait slightly longer to buy another upgrade. Needs some work, but idlers are quite popular if done well, so keep it up :)
Decent, although the loop of gameplay requiring so much waiting with no interactivity can make it rather boring. I did like the take on the prompt of the Jame Jam, however, and while the design is simplistic, it isn't bad by any means.