I enjoyed the music waaayyy much than I should have for a game jam. Well done, folks who worked on this cute lil game!
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Wiscal: Wizard of Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1021 | 3.533 | 3.533 |
Style | #1528 | 3.633 | 3.633 |
Overall | #1597 | 3.456 | 3.456 |
Creativity | #2789 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a wizard who can scale yourself in order to beat all of the levels
Development Time
Comments
This was fun! The platforming while scaling yourself is very fun. I really like how you added a detection box so show the player visually when they can scale themselves. I would definitely recommend having some sort of death animation for the player just for detail and illuminating the door. Having the platforms and levels be mostly dark was a little strange to navigate. I think lighting up the door would at least show the player some good direction. Good work overall!
Nicely done use of a size-changing mechanic. I liked how it indicated when there wasn't enough space to grow, that was a nice touch. The lighting was a little too dark, but overall nice graphics.
When I first saw the "rescale in the air!" prompt, I was like "well that seems useless." But wow did you prove me wrong! Interesting take on the "scale yourself" formula, and the way you just ran with that main gimmick definitely made this game stand out! Nicely done!
It is a bit dark, but not unplayable. Changing your size mid-air was an interesting mechanic, I think there are some other cool mechanics that you'd eventually come with as well involving scaling-while-doing some action (maybe if you picked up objects, they would change size with you?). Neat ideas, good job!
Nice game with good visuals and also some nice music. (The Door sound is something Special)
A very enjoyable gameplay loop sound design make me believe there are fairies somewhere playing the music.
The possibility to scale while in movement was a fun discovery before the level who teacher it :), that scaling remove all momentum i had to discover, a good learning curve.
Sadly didn't get to finish all 11 levels
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