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Time Hoarders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6521 | 1.855 | 2.833 |
Style | #7050 | 1.418 | 2.167 |
Overall | #7105 | 1.455 | 2.222 |
Enjoyment | #7270 | 1.091 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scaling Up! Line go up! Existential Dread! We are all so small!
Development Time
96 hours
(Optional) Please credit all assets you've used
Music Provided by Denis Pavlov-Music from Pixabay
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Comments
I will admit i quit nigh-immediately because of my deep-seated disgust of this type of game, The vibes were immaculately horrid, which is high praise. I'm certain other folks will get a kick out of this one. I'm not that type of guy, though :P
- dialogue moves so slowly i couldn't sit through it; not sure if you intended for it to be as anxiety-inducing as it was, but you knocked it out of the park on that front.
Interesting idea, but I'm not sure what strategy would work to win. Using the FREE flowers evidently turns a profit, but no matter how much I tried, I could never actually make progress by adding 300 and 1000 flowers. My strategy was to fill the whole thing with FREE flowers and add just a few of the others, and make sure to always keep it filled, but it just didn't work. Maybe I just wasn't patient enough.
didnt saw the alien