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A jam submission

EncapsulatedView game page

Prove that you're still yourself by solving this simple puzzle and unlock the testing area exit
Submitted by Bricked Games — 1 hour, 10 minutes before the deadline
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Encapsulated's itch.io page

Results

CriteriaRankScore*Raw Score
Style#33872.9362.936
Creativity#34093.0003.000
Overall#39122.7592.759
Enjoyment#46482.3402.340

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to scale up or down to progress on the game

Development Time

96 hours

(Optional) Please credit all assets you've used
Models
-------------
Capsules Big and Mini by Derick Florencio
Locker by Derick Florencio
Computer by Derick Florencio
Character from mixamo


Animations
-------------
Character by Derick Florencio


Music
-------------
"Galactic Rap " Kevin MacLeod (incompetech.com)

SFX
-------------
https://sfxr.me


Game Testing
-------------
Beatriz Castro


-------------
Game made using the Godot Engine v4.3

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted(+1)

I definitely proved that I did not lose "QI".

Would have loved to see something further within each room to differentiate between them, something that would feel more rewarding once you reach each terminal to elevate the game beyond "Go to terminal -> go to color-> go to terminal and repeat" because the game feels very solid and quite polished, it just needed some rewards for the player.

Seems like the whole game was made from scratch even the models (Other than the player model) and the animation, so that's some big props that always give some points in my eyes!

I enjoyed my time, Good job!

Developer (1 edit) (+1)

I would definitely add more things to differentiate the rooms, and that's correct the models and animations were all made from scratch, except the character so I don't run out of time.  Thanks for the feedback, I'm glad you liked it!

Submitted(+1)

Interesting idea with the roomception. Reminds me of the Rick and Morty battery worlds. It took me a few minutes to beat it.

The camera movement is really wonky and the puzzle amounted to "Follow the blinking lights to the button. Now do it again." but you still accomplished some interesting things in the short time you had to work on the game.

Developer

Yeah, thanks for the feedback. Did you any difficulty  with the camera rotation?

Submitted(+1)

Feels a lot like Cocoon, and I'm a big fan of that kind of recursion

Developer

Really? I'll take a look into this game, I'm glad that you liked it. Thanks for playing :)

Submitted(+1)

I like locks and keys and so this game ain't that bad. There's a certain flow in this game, and I think the atmosphere is pretty well done. It's a bit simple though

Developer

thanks for playing.

Submitted(+1)

I like the concept however the 'puzzles' are just remembering where the coloured domes are and pressing the button. It is also not shown anywhere (including the controls list on your game page) that you need to press E to open doors and interact with the computers. Could be a cool puzzle game with some improvements

Developer(+1)

Yeah, if only I had more time :)

Submitted(+1)

All I could figure out how to do was run around and scale, the only thing that looked like a door didn't seem to do anything. Seems like it could be a fun concept but a tutorial, lines in the description, or even just hint text could be really helpful. Looks pretty good though!

Submitted(+1)

Press E

Developer(+1)

I updated the game description informing about the E

Submitted(+1)

I cant figure out how to enter the domes. Should I enter them?

Submitted(+1)

Press E

Submitted(+2)

I'm not able to figure out what to do, might need a hint in your description.

Submitted (1 edit) (+1)

Press E on the doors

Viewing comments 8 to 1 of 28 · Previous page · First page