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Die To Win's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4006 | 2.333 | 3.111 |
Overall | #4666 | 2.278 | 3.037 |
Presentation | #4682 | 2.250 | 3.000 |
Creativity | #5106 | 2.250 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
in basic games you win when you avoid the traps and you lose when you hit them, but in this game its reversed, you win when you take damage
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very nice concept, perfect for the jam theme! I join the comment below about it not being clear when you heal and when you take damage. It feels like the outcome is more dependent on randomness rather than the player's skill. At the same time, I enjoyed the game! I think there is room for further concept development here, good luck!
Thanks for the feedback, happy you liked it .
It was combination between randomness and reversed things like the thing that heal you damage and vice versa, and more time you spend in the game, traps that hurts you keep appearing more and more.
simple idea, simple ai but very effective. Managed to beat the game and successfully kill myself :-P
Was fun to play.
So happy you liked it :)
As soon as it started I started dodging bullets and then I remembered the name of the game xd. Good game. A bit confusing that the traps work based on probability. Maybe a color swap would help. I feel like you would still be baited and take heals by accident. Still pretty fun
thank you so much for playing and for the feedback, I will take your opinion into consideration.
I’m too good at this game. I almost won!
The movement is fun.
happy you liked it and thanks for the feedback.
Good game! Chasing bullets to kill myself is so funny. I still don't figure out how the traps work, it takes a lot of time to finally kill myself, lol. Is it the direction of the projectile? Maybe add some hints to show the difference.
Happy that you liked the game.
There is nothing particular for the bullets it is based on probability but the probability to damage you is lower than healing you.