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Bad Timing!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #6153 | 1.581 | 2.000 |
Creativity | #6419 | 1.502 | 1.900 |
Overall | #6508 | 1.318 | 1.667 |
Enjoyment | #6672 | 0.870 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Like 90%-As when you set the time on clock it require o move hour or minute hands, but what if you cannot move them but you can move the dial it self and flip it too.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
interesting game concept, wish there was more to it
interesting idea, simple and its is ez to win but overall playable you made it, congratulation!
Thx, appreciate ur response! it was completed in 24hrs actually, bcs first 24hrs was working on different idea, then dumped that altogether and started working on this one. It is incomplete in a sense but yet managed to publish.
Unique Idea. But you can hold the rotate button and still win automatically.
thx for feedback, really appreciate it, it has some more things to be added (which were actually decided) but then lack of time caused a very basic idea, but a published idea. thats a better way to look at it. Cheers
Very interesting mechanics! But definitely am not smart enough for this ahaha!
Thx man, yeah mechanic is pretty unique i guess, but needs more work to be feel like a full game, but for the jam at least we got it published.