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Manual "Chess"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2577 | 3.217 | 3.217 |
Enjoyment | #3349 | 2.565 | 2.565 |
Overall | #3437 | 2.754 | 2.754 |
Presentation | #4105 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In a autochess game the player decides on the team and the battle is played automatically. But here the team is chosen automatically and the player has to control the battle.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
fun gameplay, great art, and great narration! one thing i might add is the fact that i can't figure out which characters i'm able to move and which don't belong to me. another thing, unless this is something i overlooked, is that they don't quite move like chess pieces do, they all kind of have similar movesets, which isn't like chess.
please consider rating our game as well :)
Cool game! Some feedback that I have is to try to make it more clear which pieces the player is able to control and which are the enemies. Also, the default unity font is really common/ over used. When possible a different font is preferred
In my browser the UI was getting cropped off.
I love the concept, and the game feels snappy and smooth, and the voice talking to the player is a nice quirky adition amazing job!
Hello there, as an auto-battler fan, i really enjoyed the idea and reversing the concept.
I really like this reverse autochess concept
The voice lines were perfect, really made it feel like there's a human playing and I'm the AI.
Confusing start but I got it nonetheless ahaha great game! Though after all playable charcter died, there's no restart screen or gameover ahaha addictive nonetheless, much like chess, which I suck at ahaha
I like the voice "my unit placement was perfect" BRUH that was ME lololol. I like the game and I can see how if it were fully fleshed out into a story in the background with game play ramping up it could be a pretty entertaining challenge. Great work!