Interesting take, I like it! It was a little tricky to tell what my choices were doing but it was still fun all around and I found myself trying to be as tactical as possible. If you wanted to expand the game afterwards, it would be cool to have a few more options on where to attack or different enemy strategies that you can plan around.
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Talkalibur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3649 | 2.833 | 3.778 |
Overall | #4510 | 2.333 | 3.111 |
Enjoyment | #4651 | 2.083 | 2.778 |
Presentation | #5047 | 2.083 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you play as the sword, not the swordsman
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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