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Life_Of_A_Compiler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2534 | 3.231 | 3.231 |
| Enjoyment | #3355 | 2.564 | 2.564 |
| Overall | #3467 | 2.744 | 2.744 |
| Presentation | #4231 | 2.436 | 2.436 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Role is Swapped in two ways , One : You control Computer instead of player , Second : You can reverse Gender.Computer always helps Humans, But The Mad Scientist not acknowledge this , So One day his body got stuck into the computer and his brain stuck into the compiler. Now he has to smartly use the compilation and assign tasks to get his body out of the Computer.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
Ahh, I've finally played the game. Pardon my late appearance!
I'll try to add original takes onto the pile of feedback.
First of all, I like that you allow some silly interactions a lot. I did NOT expect to be able to blow my clone up, and lose haha
Secondly, I admit that the art needs some work, but the animations are pretty nice
And, most of all, I have to mention level 2's magnet. I absolutely did not expect to be able to walk mid-air, so the solution went waaay over my head.
Despite that one, the rest of the levels were pretty neat.
Appreciate what you've achieved - I think you did amazingly well!
Keep on fighting,
Blawnode.
Very nice game. Good job
Fun game concept. I have not seen drag and drop movement often, an original take.
I agree with the comments of most people (eg. some sound would be nice, walking could have been better (run until hit something for example, or make it easier to predict/select amount of steps…)
Good job in creating this in 48h.
This is a fun game with a great concept. Could maybe make the gender swap button a bit clearer and also add some music or sound effects, otherwise good job!
The gameplay wasn't too bad, but I agree with many of the things @Panda-S0 said. The gender button should definitely be with the other controls and having keyboard use instead of drag and drop would be a major control improvement. All-in-all though solid submission for a solo dev in 48 hours. Keep up the great work!
Thanks for the review , I have not allowed the Keyboard inputs as I was trying to fit in the theme that we cannot control the player , instead we assign tasks in the game to player, machines , obstacles etc. But I agree Keyboard control will be good for user experience.