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Help Me Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1263 | 3.341 | 3.341 |
| Presentation | #1697 | 3.477 | 3.477 |
| Overall | #1807 | 3.318 | 3.318 |
| Creativity | #2827 | 3.136 | 3.136 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the player in a platformer you control the level
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really nice idea, but you should have made the main charather have a circle/cylinder collider, as it wont get stuck as often, but overall a fun puzzle game :)
Yeah , that collider issue is now fixed in post jam(the first thing i did). There were other issues like turning and not registering jumps that were also fixed in the post jam version. Thanks for playing and the feedback. :D
Nice idea!
Such a unique idea! Love this simple fun game, good job! :D
Fun simple short and sweet game. Lot of fun bugging out the levels lol. Good music n art.
Chat - "Presentation was 5/5!!!" "very aggressive plant"
Nice concept, and the presentation overall is good. I wish there was a way to erase the platforms and that you could hit a button or something before the character started running (it was a little frustrating to me seeing them fall over and over while I was working on the level, but maybe that's just my perfectionism speaking lol). There were a few bugs on the character movement through the platforms (like, once they would pass through some of them perfectly and others they would get stuck), but I can imagine how hard it is to make a character move especially with such a limited time. All in all, good work :)
Fun game! It's definitely a little buggy, but not in any sort of unplayable way, and the levels were fun to go through!
Fun mechanics. Reminds me of Lemmings!
Haha, we use the same graphics! It would be even better if I could delete placed elements! great job!
I like the concept, and even though you used pre-existing art and sounds it fits well together and gives off a nice vibe, you used it well!
Your levels are well made, I would have liked to have either more clarity on the placement to help us be precise, or a tool to modify blocks already placed.
But except this the game is really good and I had fun playing! Great job
There seems to be a lot of precision required in placing platforms so that the character doesn't get stuck. Maybe making a grid-based placement system would fix this? The concept is good.
Nice idea! I think it deserves a bit more polish to the ui and to the platforming mechanics (pixel perfect platform block, etc). Still a nice entry.
It was cute until I got stuck on platforms seemingly randomly because the platforms had to be pixel perfect but a good idea none the less.
It was fun for a bit but I really wish the guy wouldn't get stuck on platforms, because it punished me for not letting him die while estimating the design for his escape. I would have preferred if I could've designed the level as I thought it should be and then hit a suicide button on him to let him start the run from the start or similar
My favorite GMTK game so far.
Props to the efficiency of your development. Great use of available assets and reuse of level designs.
I liked the concept of the game but the gameplay could be more refined with adjustments to make certain things less frustrating to deal with such as not having an undo button, not being able to move the platforms etc. The music was very fitting and the art style was thematically appealing.
I really liked the art style, the music was also really good!
The circle collider would have done the trick ;) But this was really fun!
Nice game!