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GraviBlock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3924 | 2.362 | 3.571 |
Creativity | #4581 | 2.457 | 3.714 |
Overall | #4847 | 2.205 | 3.333 |
Presentation | #5715 | 1.795 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character moves automatically and you have to alter the world around it to help the character get to the finish
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Easy to understand tutorial combined with gameplay. At firs I thout it will be simple but last levels were really creative and challenging :D With some art, music and SFX it could be 5 stars all the way!
Nice game! The idea is very nice! I just couldn't find out how to drag the red boxes.
The game started off slow, but then it got more interesting as it went along. I have seen the gravity flip mechanic in a released game, but it might be implemented differently as well as different mechanics available. A speed changer could be a way of changing the game's difficulty, and more levels would have been better but of course it is only 48 hours. Also, making the thumbnail show the gameplay and/or adding screenshots may be helpful.