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A Zombie's revenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4265 | 2.583 | 3.444 |
Enjoyment | #4461 | 2.167 | 2.889 |
Overall | #4583 | 2.306 | 3.074 |
Presentation | #4886 | 2.167 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of humans trying to survive against monsters, you play as a zombie trying to survive and fight the humans
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I thought this game was quite fun all though I do have some suggestions. Add some little tooltips that tell the player what everthing is because the special abilities are a little confusing. Also I couldn't really tell why I won because I just killed a human and then I won, there were still more humans to kill, also when you win, freeze the game because you can still move around and kill things. play with the amount of xp each entity drops because the big red dude seems to give about as much xp as one of the players.
aside from that I really did like this game.
I love how the entities move around the world (with the animals running away from you and the players trying to chase you). I really like the particles, they improved the overall feel of the game and were a good indication of when you have leveled up. I thought it was fun to just walk around the map, finding different entities. I like how the combat system is straightforward and easy to understand and I like the cutscenes and art.
I think you have a great idea here it just needs some tweaking and polishing
Great work and impressive that you made this in under 48 hours :) (sorry for the paragraph)
I just don't know how to play the game the right way. It seems like I should go and kill all things I see, but the other human are too strong. Skills also make me confuse too, skill 1 and 2 is really similar. But the art is fine and clear, not as a professional level but, I do not dislike it.
Thank you for your feedback. The goal of the game was for the player to discover that the humans are quite strong and therefore you would need to level up your zombie before taking them on. After leveling up and becoming stronger you can then try to take on more humans and destroy their homes which will result in you winning the game. I hope that explains some of it.
I will try to make it more clear, maybe guide the player or even make it easier in the future :D