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Keep Up Camera Man!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #500 | 3.866 | 3.866 |
| Creativity | #512 | 3.970 | 3.970 |
| Enjoyment | #641 | 3.642 | 3.642 |
| Presentation | #704 | 3.985 | 3.985 |
Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control the camera instead of the player and must keep the player in frame
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Funny one! So difficult lol, but pretty fun.
REALLY cool idea. Could be a neat game with more levels.
Fun game, I got a high score of 143. The trial and error aspect is well executed because the pace of the game is very quick and the camera movement is challenging without being too difficult to control. I think the art style is nice, and the death effect looks great (even though it means the run is over, lol). I really enjoyed playing this, nice work!
Easy to take our cameras for granted, they had been doing such a tough job behind the scenes xd This might just be the challenge of being a good camera, but I think having a snappy camera would make the controls better. Very good submission for the jam
Really nice entry! Fits the theme perfectly and was fun to play. It perfectly captures the feeling of being a backseat gamer while your mic is muted. You're watching a guy taking the weirdest routes and are helpless to stop it :D I think it was a fun mix of memorization and real-time execution and also presented well.
Praise to all the CameraController.cs out there. Damn, this isn't an easy job 🤣
The game is really polished! The death animation in particular was really something special. When I see it, I'm mad that I die but at the same time, it's like "damn, it looks nice" xDDDD
Great work!
It looks very nice visually and is definitely not lacking in juice. My only real gripe was how the ai character wouldn't take the obvious routes, and so to make progress you had to repeatedly die to their odd decisions, memorize the pattern, and try again. While by itself that's not an issue, having the replay the beginning bit over and over again every time you make a teeny bit of progress got tedious.
I've seen a couple of games so far where you play as the cameraman and I think this one's my favorite, good work!
This is a fantastic idea and I cant help laughing while playing haha! Really great presentation and I can see the litle square being really annoying lol. I would suggest to have a smooth steps of dificulty increasing by adjust the speed and AI of the character. Overall really like this one and there is a great potential!
it's a very original idea! I really like all the effects and the post-processing you've done :)
it's very challenging! hahaha
very nice submission! congratulations
The game looks and sounds beautiful, but I found it too difficult in a way that I don't like. I feel like I needed to either learn by heart what the character was doing or lose.
I wish there was some more randomness during testing so that you'd be able to add some anticipation and see what it looks like for first-time players.
I love the concept, though. I wrote about it in a review for another game that got a similar idea: https://itch.io/jam/gmtk-2023/rate/2156629
This game is really hyperactive ! I should really play more of your games often.
The game is well thought in reversing role. Loved all the massive particle effects, and how you played with colors. Enjoyable game. Would be nice if the max speed of the cam movement was reduced.
Very nice idea and execution. For me the slippery camera is a bit annoying
Fast paced and frenetic, and feels fantastic to play. Love the slightly slippery feel to the camera's movement, which felt perfectly dialed in to make things a touch more challenging without ever feeling uncontrollable. The rotation options are also great, proving really helpful in the reversed gravity sections.
The slightly unpredictable player movement was really good, particularly their urge to go back to collect missed points, which caught me out more than a few times.
Love the simple, neon artstyle - it keeps things readable but still has plenty of character :)
Near-perfect execution of a great idea.
Well made game! I found myself talking to the little square xD
"No! Don't go back to get the points!"
Nice! really like the presentation of this and it ties together nicely, when it shfited gravity I was really surprised and it made it so much cooler as a game!
Solid game!
So much fun! We love how the player plays realistically, missing some and then going back, instead of perfectly.
Thanks for submitting your game to the stream! If you wanted to look at the vod again in the future here it is timestamped to your game