Help my snake is too small
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PortalSnake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #10 | 4.441 | 4.441 |
Creativity | #12 | 4.593 | 4.593 |
Overall | #43 | 4.316 | 4.316 |
Presentation | #817 | 3.915 | 3.915 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of controlling a snake, you control the level the snake is in
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I can't believe you were able to make such challenging levels for this in 48 hours! I loved all the different mechanics and the portals are definitely very creative. However, I got stuck on level nine because it was hard to make a big enough portal and also because I couldn't place blocks on the right half of the screen. Luckily, you countered this by letting people skip levels! Overall this game is amazing! I wonder how hard it was to get that last screenshot and gif.🤔
This entry is so good! It fits the theme well but also is just a great game itself well done :)
Should've recognized sooner that this was made by the SquishCraft dev - I knew something about the art style looked similar lol.
Absolutely brilliant puzzle game that left me scratching my head on quite a few occasions! Level 9 was completely out of my league though lol - I had to look up how to beat it and smacked my head immediately cuz it made so much sense xD
Only problem I have is that for the sake of the jam, it doesn't feel like it fits as strongly to the theme as I've seen with other games, but that's a TINY nitpick on an otherwise perfect puzzle game that I'd definitely play as a full release! ^^
Portals? Non-linear movement? Snake fractals? Bcat just keeps pushing the boundaries of what is even possible in puzzle games. This game is amaizng, the puzzles are great and concept is as novel as it gets. Still working on level 9 but can tell it's a great puzzle. This time the presentation is great too, the music makes the whole vibe even more wonky as I watch the snake do super unpredictable things like multiply themselves or disappear into thin air.
I absolutely loved this! (Spoiler for a wacky solution for level 10 below
Really funny game. For whatever reason the "cheat button" doesn't work, but the levels were pretty nice.
I also love your art style, I get those "Graphic design is my passion" kind of vibes from your games.
Something like that :
Didn’t go that far, but I LOVE the concept ! Also that might’ve been a nightmare to code so congrats ! The end result is very polished, although the difficulty curve didn’t feel very linear :)
You. Are. A. Legend.
For those who don’t know, Bcat is a frickin’ wizard. He makes these games with graphics that objectively suck, but it still impresses the hell outta people that play them for just how utterly insane and deranged the mechanics are. If you like puzzle games, you absolutely have to play them right now. This guy deserves way, way more attention.
11/10. This is yet another banger from Bcat, without a doubt. Mark has to see this.
Great idea, especially the last level is fun. I haven't figured out how to beat level 9 though.
Banger idea, when I got to the portals my mind was blow, really clever mechanic!
This is super cool! Especially the size changing effect of the portals. Theres a similar feature in my game where changing the size of the player is just an effect of the main mechanic. And you have some great level design here!
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