Very nicely put together in such a short time! I feel like it could use some more polish, but that’s pretty difficult if you have to make everything in just 48 hours. Good job!
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Try To Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1116 | 3.406 | 3.406 |
| Overall | #2764 | 2.990 | 2.990 |
| Creativity | #3472 | 2.906 | 2.906 |
| Presentation | #3656 | 2.656 | 2.656 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your goal is to die, instead of winning.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This is a game (torture!) that really tests one's patience and precision! Those last few bounce rings, I could almost feel the malice from the game developers!hhh
This is the game i have the most enjoyed so far !
The core mechanic is sssooo good, the controling moves feeling are great in the air and the concept is funny, i really liked the music ( Jojo reference ?? )
Really well done ! I finished the level in 6:49 minuts , far from perfect but i still finished it xD
That camera movement is abit to wonky for me haha, especially when the background isn't moving or anything.
But it was a fun platformer! I love "parkouring", and I think the shotgun shots are super creative!
Good job! :)
I was quite annoyed by the character constantly bouncing off from every wall, until I started to treat the game as a movement shooter (which it is!). Then I was just slightly annoyed)
Didn't finish, but enjoyed thoroughly.
Also, nice camerawork!
It's quite fun to play with the shotgun and the movement is really satisfying, although it's a bit infuriating when you can't get past one zone. At least for me the level is too long, i love how the game feels but it just a bit hard for me.
Maybe next time focus a bit more on level design, but you did a pretty good job with the controls and the different mechanics. So keep making awesome games!
I enjoyed it! I didn't get very far but I enjoyed it. It took me some time to figure it out and that applied a great puzzle aspect to it.
I'd very much appreciate if you would check out my game. :)
second shotgun based platformer ive played today, so much fun!! a wider camera angle might help a little bit imo, and jesus i wish i could join the vibrant speedrunning community but even with the walkthrough I still couldn't do it that fast lmao
That was so much fun. Beating it took 7 minutes, but then I saw your time of 2 minutes and immediately got sucked in and playing it for like an hour. Anyways here's the official world record run of 0:50
Fun game! I like the rocket jump mechanic.
At first I didn't like the bounciness, but After I get to the part where the bounce is used as a mechanic I change my mind.
I do feel the game doesn't fit too much the theme of the jam, but whatever, the game is really fun.
Lots of potential
Satisfying to make progress in, although some of the jumps could get frustrating with the set-up required beforehand.
Love the style, clean and everything contrasts well (easy to read). I would recommend reducing the camera zoom on each shot, as it did get a little dizzying after a while.








I love this rivalry, I think something like 0:40 might be the limit
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