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Golf Control's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2190 | 2.987 | 2.987 |
| Overall | #3208 | 2.840 | 2.840 |
| Creativity | #3580 | 2.861 | 2.861 |
| Presentation | #3604 | 2.671 | 2.671 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a golfing game where you are the ball (the roles of player and the ball are reversed).
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I loved the basic mechanic, it feels like it has so much potential to create interesting physicsy almost puzzle levels. Only constructive criticism I would give is that some objects like the boost pads are a little hard to spot - some glow or other means of making them show up a bit better could go a long way. Good job! :)
Love the music, very minecraft-esque
Really cool and relaxing, I like the idea of being a golf ball, I like the mechanics like would be nice to see what would happen if there where more levels, but great concept! Hope you make more of this!
Thank you! Yeah, we would also like to have more content in the game, but we didn't manage to make them in the limited time. We hope to work on this project after the jam, so stay tuned for some updates.