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A jam submission

Fire in the Mole | GMTK Jam 2023View game page

Escape the hammer!
Submitted by Guilherme Silva, mauriciomarinho (@mauriciomarinho), Thomaz Cordeiro — 7 minutes, 47 seconds before the deadline
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Fire in the Mole | GMTK Jam 2023's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1664.4324.432
Overall#6673.7803.780
Creativity#10043.7503.750
Enjoyment#17473.1593.159

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Is a subversion of a whac-a-mole game.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
(+1)

Fun concept, with a solid presentation to boot. I wish it didn't take so long to eat the fruits, but it was still fun to try and intentionally mislead the hammer.

(+2)

Yo. I made a top 10 video of the best games I played from the jam. 

(Spoiler alert, this game is in it)

Check it out!

https://youtu.be/c7mYSVmUlBg

Developer

Thank you so much for the shout out! Awesome video!

(+1)

Really nice art, well put together!
I think maybe better indication that you are eating the fruit is in order, it took me some time to realize I needed to get the healthbar down by repeatedly popping up

Submitted(+1)

Very high quality! If Cuphead had an arcade game this would be it! It took me a while to learn how to play but after reading the description I quickly learned! GG!

If you have time could you rate my game?

Submitted(+1)

Really well made game! Great graphics and really nice idea! I apreciate whackmole games since I made a mini game once about them :). Nice and lovely game! Good job!

Submitted(+1)

Really nice! Love the idea. It's well put together - the music, font, character. The table and holes could be better but I get it - you get 48h you put in the most important bits, the characters! The only thing that was bothersome was that the hammer had no real telegraphed movement it felt. I there would be some information about attacks, at least some, like with bosses, but it felt like I just had to kinda go on reflexes which is cool but I'd love to see some mix ups. Very solid entry! I love how clear and concise it is!

Viewing comments 26 to 21 of 26 · Next page · Last page