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A jam submission

Dragon Construction SimulatorView game page

GMTK-2023
Submitted by Cowbeez — 2 hours, 1 minute before the deadline
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Dragon Construction Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#59471.6792.375
Overall#63861.4442.042
Creativity#64121.5032.125
Enjoyment#64871.1491.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a city builder but the player must prevent an AI from developing

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

The concept is interesting, but it’s very unclear what’s going on or what you’re actually expected to do. Tempest does not seem to work, and there are seemingly some other bugs as well, like being able to take a turn multiple times in a row, or being unable to use an element on a tile that should go there. Also, the use of hexagonal tiles arranged in a square grid is an odd choice.

I think the core idea has potential, but as it is, there is unfortunately just no working gameplay.

Submitted

V2 seems to be missing the executable, and I was quite confused by what I should be doing when playing V1

Submitted

The game is very confusing to me, and I’m not sure how to play it. Also, there are a good few of odd looking bugs. The main bug is where you play a game, leave, then play again.