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A jam submission

Rescue another Princess!View game page

Submitted by MaverickHorn (@MaverickHorn), Suksuk — 1 hour, 25 minutes before the deadline
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Rescue another Princess!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1534.4554.455
Overall#2214.0814.081
Enjoyment#3153.8793.879
Creativity#6353.9093.909

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Because the feature isn't well communicated in the game: YOU MUST REACTIVATE TRAPS BY MOVING TO THE BLUE BUTTON BESIDE THEM. Sry for the caps. Instead of playing a knight that rescues a woman, you play a princess that defends herself against everyone who wants to harm her dragon friend and tries to marry her. It’s a strong parody to classic Donkey Kong (1981), where your goal is to rescue the princess and defeat a monster.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

amusing and good looking game with great playability!

Hi. We found Rescue another princess a very interesting and funny game. We created a youtube video and we mentioned it. If you'd like to watch it   

Deleted post
Submitted

Love the fire effect!! Took me a  moment to notice where I could see the flower amount I had and where to collect them as their color does not stand out a lot, but then I had a blast defending against those annoying knights. Also very nice intro and art style
Great game, congrats!

Submitted

The art is very clean and the fire particle is great !

Submitted

Very enjoyable! I love the story. =D 

Submitted

Wonderful presentation. Love the graphics!

Submitted

They really gotta do something about all these knights "rescuing" princesses

Submitted

I love it. Instead of pans, I would have given her barrels directly to go full reverse donkey kong

Submitted

Fabulous Game! I love the art style and overall presentation of this game. The concept is also very original and is a great take on the theme. Although the knights spawn way too fast which makes the game feel a bit unbalanced, it is still an incredibly fun game. Incredibly Well Done!

Submitted

Hehe, I think we sort of had the same idea! Cool game and a nice artsyle

Submitted

nice game!!

nice artwork and the movement is smooth

Submitted

Great atmosphere and idea. Keep up the great work )

Submitted

I love the art style you went with, it has a story-book kind of vibe that goes well with the premise. I think the enemies were a little too fast, at least to start and it would have been nice to be able to place traps by clicking on them. 

I love the concept though and was a fun twist on tower defense.

Developer

thx for the feedback. There is a bug in the spawn logic, that causes the enemies to spawn too early :(

Submitted

Ah, that makes a lot of sense then! It's not crippling but it did seem like you would get overwhelmed really quickly. Now I know why, bit unfortunate but at least it isn't a major bug that prevents you from enjoying the game.

Submitted

Really cool, I did not entirely understood how certain of my traps are triggered.

Some were automatically but it seems some weren't.

after I was rescue it seems that the game continued to run :)

very cool, nice work!

Developer

Thx for playing. You have to reactivate the traps after the cooldown. This feature isn't well communicated

Submitted

Great art and fairly simple gameplay. I would slow it a before you get time to build traps you are already being hit by the soldiers.

Cool feature would be to also damage princess by spitting fire when she is down in the fire. I'd definitely like to see a way how to make the traps automatic. When being down there I feel too vulnerable and also once they reach her, they could logically just grab her and go home 😬

Submitted(+1)

The art and style is so pleasant! I enjoyed playing, great and dynamic experience.

Though my princess was sadly saved :D I couldn't reach the end of the day, would love to have a timer or something to know how far I went :)