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A jam submission

Have Some BulletView game page

Eliminate all enemies before the time runs out! But be careful not to shoot too much.
Submitted by wpeoif — 1 hour, 33 minutes before the deadline
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Have Some Bullet's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#23123.2073.429
Enjoyment#24892.8733.071
Overall#29802.9183.119
Creativity#40212.6732.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Reverse the roles of the player and the enemies everytime the player is out of ammo.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Actually very fun

Submitted

Great concept and execution! Besides the music, I enjoyed this game alot.

Good game although sometimes hard to see the cursor.

Good game 

Submitted

I love the visuals!

Submitted(+1)

The feel of this game is really good,especially with the music :) nice stuff

Submitted(+1)

A really well rounded submission. Controls felt snappy and responsive, great feedback from inputs (loved the screenshakes & audio), levels were fun, mechanics were solid and looked great too. Well done!

Submitted

Visuals felt polished, fun core gameplay loop! Was slightly confusing at first, though realised the role-switching happened on running out of ammo before reading the submission message. Agree that cursor can get lost and it's a bit unclear how it's decided who you turn into, but overall excellent!

(+1)

Hello! The best game I've come across so far! Basically, I can only say good things: stylishly designed, played without bugs, I was captured by all 6 levels!

Moments:

- I didn’t understand the logic of who you turn into (but it was still cool :)

- Without a minimap, it was hard to navigate the penultimate level.

- At the penultimate level, in the chaos of transformations, it can be difficult to find the last opponent.

- White cursor on white buttons is lost

- The last level seems to have not been completed - too easy for the last one

In any case, it's great that you participated in the jam, and you managed to put together such a nice game in just 2 days! I already scattered it to my friends as an example of a successful implementation in a game jam. Good luck with future projects!

Submitted(+1)

Great idea! I didn't quite understand what the rules were until I read your submission message, it would be cool to have in-game info. The dash felt great to use and the visuals were cool. Awesome work, especially for a first game!