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A jam submission

Tower TiltView game page

Why move a crane with a block when you can move an entire skyscraper?
Submitted by GamesLab, EndRiKeR, icon_nebula, ilyxa_banchichi, GamesLab, MexicanMan13 — 1 hour, 38 minutes before the deadline
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Tower Tilt's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6213.6543.654
Overall#7283.7503.750
Presentation#8023.9233.923
Creativity#12103.6733.673

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Build skyscraper by controlling skyscraper itself and not a crane with blocks

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 35 · Previous page · First page
(+1)

Really original idea and great implementation

(+1)

Cool idea and nice implementation! I liked that the game is solidly made, I did not encounter bugs that would break the gameplay. It's cool that you spent your energy and decorated the scene with all sorts of optional things like a car and trees. And I liked the visual reflection of the maximum reached in past attempts. As for me, the restart button is really missing, in case everything went wrong right from the start.

In any case, it's great that you were able to participate in the jam and make a working build in just 2 days. I have enjoyed playing your game. Good luck with future projects!

Submitted(+1)

Great game! Reminds me of the old city bloxx, but with switched controls. Loved the style of it!

Submitted(+2)

Fun way of reversing the roles, and the animations on the crane were really smooth! It would have been fun to have different blocks that change something about the gameplay, or just different sizes.

Submitted(+1)

Wow the game was really well made for 48h!!! Even if the art was pre existing it looked perfect and fitted the game and the sounds were also really good. Music always help but in this case I didnt really needed it. The mechanic was really fun implemented and everything was really good. Good job!!

Submitted(+1)

Absolutely brilliant!

Submitted(+1)

Nice game, cool gameplay. Not so realistic but great work! Well done

Submitted(+1)

Nice one!

Submitted(+1)

I love stacking games! It really polished and feels like a legit release. Good job!

Submitted(+1)

Very enjoyable game with a nice simple concept.

Submitted(+1)

Funny and Simple, perfecto combination for a gamejam

Submitted (1 edit) (+1)

Best record for 15 start. I really love how you turn the simple play mechanism into a satisfied feedback, no doubt such kind of hyper-casual type game and cool idea will be favorited by a lot people from mobile side. Although I am not going to live in such earthquake-unfriendly skyscraper. lol

Submitted(+1)

I really liked the game! Simple and fun. The overall look is wonderful :D

Submitted (1 edit) (+1)

Fun Game! It's nicely polished and would make a great mobile game -- Good Job getting it done in 48 hours!

That construction company should probably get a new guy to run the crane. lol

Developer

Thanks!

Our thoughts indeed about new crane guy :) Poor foreman..

Submitted(+1)

Its a cool game but I felt like I had explored everything after 2-3 tries.

Submitted(+1)

Definitely has that "one more try" feeling.

Clever way of tutorializing, by putting the controls on the signpost in the environment!

Developer

Thank you :)

Submitted(+1)

This could easily be turned into a mobile game. Great job for making such a nice looking game in 48h.

Developer(+1)

Thanks! Most likely will do some hypercasual mobile game of it :)

Submitted(+1)

Cool idea and looks great! :)

(1 edit) (+1)

Nice visual style. Simple and original idea!

Developer

Thank you for playing!

Submitted(+2)

It's a simple concept but executed very well! I really enjoyed the tilting and stacking mechanics, trying to stack just one more level. Great Job!

Developer(+1)

Thanks! :)

Viewing comments 20 to 1 of 35 · Previous page · First page