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Toy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #416 | 3.800 | 3.800 |
| Overall | #635 | 3.800 | 3.800 |
| Presentation | #873 | 3.880 | 3.880 |
| Creativity | #1090 | 3.720 | 3.720 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing the game you have to manage get through menu (It's harder than you expect)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
One of the few games that I gave a 5 all around for. really really nice job. It was creepy and hard, yet it kept my attention. I honestly went in blind, thinking there were some bugs, but no it was *the game* even the real bugs work for you as "red hearings" haha. But seriously, super well done. Art looks great too
It reminds me of There is no Game, finding game elements through the menu is really fun!!! good job!
That was unexpectedly good. Every move has a twist, dark humor and art style fits the game atmosphere, and puzzles are simple but interesting, and playable without any tutorial. The only problem is symbols in the basement have shifted hitbox (to the left-down), which I couldn't solve without hint from other commenters here. Great take on the theme!