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Unforge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #219 | 3.979 | 3.979 |
| Overall | #244 | 4.060 | 4.060 |
| Presentation | #346 | 4.246 | 4.246 |
| Creativity | #544 | 3.954 | 3.954 |
Ranked from 195 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of forging weapons you unforge
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really great work here all around, but I think the visual effects really tie the whole thing together. Great work!
So much fun, it was addicting to keep smashing things, great polish! Everything fit together so well, really impressive!
great idea and execution! I loved smashing the tools before I figured out what I needed to do. I am curious if you programmed a preference system where a certain tool will appear if you need the materials on it. amazing job!
Thanks! And yes, we made it so that weapons which contain a part you need simply have a higher chance to spawn. In some cases It's not a perfect solution, but unfortunately we didn't have enough time to write something more sophisticated.
beautiful art style, great music and fits the theme really well
Love the idea and implementation. Nice pixel shader (I guess, it looks 3D bellow that but I am not sure).
Easy to grasp the concept. No bugs works flawless.
Also enjoyed the difficulty increase.
Thanks! Indeed under pixel shader everything except UI is 3D. We didn't have an artist so it is kind of easier to make a good looking game that way because pixelation hides imperfections and differences between different assets.
Amazing, it feels so satisfying to break down weapons. The art style is also great!
Simple yet fun! I love the art style and the audio fits the game perfectly. You have done an amazing job with this game! It just gets really hard really fast. My best score was just 4.
A truly excellent interpretation of the theme. At first, it seems easy, but the second line of "unforging" increases the difficulty and makes the game truly captivating. Great game, well done!
Really really run take on reverse crafting! The gameplay isn't super complicated, but the second track coming in definitely added a new degree of complexity and challenge! Good job!
Incredibly cool. The mechanics are simple but addictive.
Congratulations!
Fun to play. It ramps up quite fast in the beggining, to drop that a bit later, but it is great nevertheless. The core loop definitely works and it feels quite polished. I think a similar idea could also work in more of a management game, where you build factorio style machines to just destroy everything most efficiently, that is definitely out of the jam scope tho :d Congrats on the entry, and nice job!
Super original game ! I really like you idea and would love to see the game going further !
Super nice idea! I had lots of fun with it, it was the right amount of stressed feeling! The second forge caught me by surprise which was great.
Targeting felt good, I did find myself smashing the button at times just to clear things. But since it's not really a precision game, it felt like a nice touch!
Thanks for submitting it! Was great to play it!
reminds of the droid factory in star wars :) great job!