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Gardener of Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #495 | 4.120 | 4.120 |
Overall | #1004 | 3.627 | 3.627 |
Enjoyment | #1412 | 3.280 | 3.280 |
Creativity | #1776 | 3.480 | 3.480 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player and the enemy change their relationship as the time advances. Additionally, being attacked by the enemy goes against your cause.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I got stuck on the 4th level with the 2 dark monsters. The 'next stage' button came up, but clicking it did nothing. Refreshed and tried again, still didn't work.
The art and music were the highlights of this game for me. Solid gameplay and idea.
Phenomenal art. It took me a bit to understand how the day/night cycle affected the monsters and which flowers could be interacted with, but once I understood those, I had a lot of fun solving the puzzles. It was a great idea to have the monsters also spread the taint as incentive to avoid them or block them off.
I like the concept! Not sure what turning into a wolf does when you get caught by an enemy though...
Really cool game, definitely has potential! I think I got stuck at 1% on the second stage and couldn't progress, but I like all the mechanics and the art especially!
Love the art and theming! The game was a bit confusing to figure out, but I like what's going on here. I think with some better player feedback this could be something special.
Nice game! Very original and I love the art and the music.
Great game ! The art and sound are neat and gameplay is creative ! Well done