Game looks really good, I like the 3D shadows. The concept is relaxing but not as easy as it seems. There are some Z-fighting and jittering to fix. Music is peaceful. Perhaps add some sheep bleating and wolf howl will add to the mood.
Well done.
Criteria | Rank | Score* | Raw Score |
Presentation | #833 | 3.905 | 3.905 |
Creativity | #1505 | 3.571 | 3.571 |
Overall | #1849 | 3.302 | 3.302 |
Enjoyment | #3745 | 2.429 | 2.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You reverse the role of the Sheep to turn them to wolves.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Game looks really good, I like the 3D shadows. The concept is relaxing but not as easy as it seems. There are some Z-fighting and jittering to fix. Music is peaceful. Perhaps add some sheep bleating and wolf howl will add to the mood.
Well done.
I thinks it's a very interesting concept and the visuals are amazing! One problem though is that (at least for me) after finishing a level the sound bugs and I had to reload the page to play another level. Also you can win the game with 0 sheep and a wolf sometimes doesn't know where to go (can't decide which sheep to chase). Nonetheless it's a really good game and these are just some suggestions for after the Jam! Great game!
The art looks like its done traditionally and scanned-- if so thats so unique and impressive! It gives the game such a sense of tactility
beautiful graphics and a very cute game, I would love to see this game more polished in the playable section because it really deserves it. Great job! love the music too!
that is a very pretty game and an interesting idea, but I feel that if the sheep moved more like a herd than individuals it would have been much better (look up "boids" for reference on how to achieve that)
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