Interesting game! Reminds me of that one puzzle in breath of the wild. I like the addition of breakable walls. The one thing I would say is once your character gets close to the exit, it is very hard to see them which came to a head in the level with the breakable walls because I got to the exit but it didn't do anything or go to another level, but I couldn't see my character so I had no clue what happened. The bounciness was a little bit much on that level too, it does add difficulty but using something outside of the player's control to increase difficulty can make it frustrating. Overall though, I played the game for quite awhile and enjoyed it!
Play maze
Static's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #3447 | 2.740 | 4.143 |
| Overall | #3795 | 2.614 | 3.952 |
| Creativity | #3881 | 2.740 | 4.143 |
| Enjoyment | #3924 | 2.362 | 3.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game lets you to take control over the map (inside of the TV), reversing the role of the player with the role of the map
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio






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