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Human Busters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4146 | 2.640 | 2.640 |
Enjoyment | #4394 | 2.200 | 2.200 |
Overall | #4625 | 2.293 | 2.293 |
Presentation | #5177 | 2.040 | 2.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a ghost who hunts ghostbusters instead of a ghostbuster who hunts ghosts
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Quite fun and fitting the theme. Good job
Thanks!
Very fun! I think it would drastically improve the game if you added a way to zoom in and out the camera
Thanks for the comment! I appreciate the feedback :D
Interesting concept! I had a lot of fun with this!
thank you so much!
Good effort here. My main problem is the movement speed, and the camera control could be better - scroll wheel to move the camera forward/backward would've been appreciated.
the ghostbusters are never coming back. i scared them to death.
I really enjoyed this. I lost very quickly the first few times, but when I got used to it, it was fun drifting through the house - and then a surprise when I realised I could walk through walls.
I enjoyed the atmosphere of the house - and recognising the different rooms (it helps that I have very similar wallpaper in my house).
Maybe some more moving lights around the place (a swinging chandelier?) would add to the fun.
Thank you so much for the comment! I had actually planned to add a swinging light just like you said, but I didn't have enough time... Maybe I'll make an updated version when the jam is over!
I like this game! The little ghost is really cute, and the core idea is cool.
It is a bit difficult, and the getting the timing right with avoiding the flash-light beams can be hard. It is usually a good idea when making AI systems (even simple ones) to let the player know what it is doing -- maybe some kind of signal before the people turn around. Also, a good rule of thumb is to always make the game way easier than you think it needs to be.
Keep it up! With some improvements, I think you have a really solid game. :)
Thanks! You gave some really good feedback :D
Nice idea! The camera is tuned a bit weird though, most of the times you can't get a good vision
Thanks for the feedback! I'll remember to improve the camera if I ever update the game :)
Fun but a little too unforgiving. Dying means you have to restart from the beginning, which is fine, but because the character moves so slow, it's super tedious to go back and scare all the people again. Would have been nice to have a sprint button.
Minor notes: would be nice if there was a count for how many people you scared. Maybe the lights should have been a little transparent. Camera is a little wonky but that's not that big of a deal. The 3D models for the characters look cool.
Also, I did not realize you could go through walls until like 4 minutes in lol.
Thanks a lot for your feedback! I'll be sure to keep it in mind for future games :)
It would mean a lot to me if you write your feedback in the comments so I can improve in the future!