For a game made in 48 hours this is extremely impressive and was a BLAST to play! The procedurally generated puzzles and the visuals and transitions really BLEW ME AWAY! Only criticism is that you can tell when the music loops, but honestly that's such a minor issue and only a musician would really pick up on it. This game was, all puns aside, absolutely amazing and I'd love to see this transformed into a mobile game or something similar!
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Reverse (Civil) Engineering's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #107 | 4.205 | 4.205 |
| Enjoyment | #179 | 4.036 | 4.036 |
| Creativity | #185 | 4.229 | 4.229 |
| Presentation | #237 | 4.349 | 4.349 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a civil engineer, who must destroy rather than create buildings to satisfy greedy clients.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This was extremely polished the transitions were so smooth, I really like the music you chose. The puzzle was super fun and the narrative was pretty good! I think a good next step would be a level/difficulty progression if you plan on expanding it
Wow, I like the random generation, I got 8 at the score, it's a well designed puzzle, well done! Can you also play my game so I can get feedBacks
Incredible polish for a game made by one person, and the gameplay immediately hooked me with the same "Oh yeah, I could play this little timewaster for hours" feel as some successful mobile games have made me feel in the past.
Thing is, the game doesn't seem to get harder. It's too forgiving. I wanna feel stupid, I want my mistakes to really count hard against me, and the victories to offer just enough recovery to quickly do the next puzzle. It'd feel very satisfying with a shorter time limit. Add more TNT's with bigger buildings, oh, I wouldn't be able to stop playing...
Such an awesome job!!
I loved the idea and the presentation is on point! really cool title screen, nice in-game visuals, smooth transition between levels, and the explosion feedback is so satisfying.
I found the puzzles a bit easy even if I progressed a lot, are the puzzles randomly generated?
congratulation on your entry, please make it more challenging I want more of this!
In the first place, I thought that was an easy puzzle game, but then I see the three charges and it became very challenging and fun. Great Job!
This game is OVERFLOWING with charm and creativity! Amazing concept refined down to a shiny finish, really simple but quite a lot of fun. I think it could do with being a little more challenging (faster timer?) but on the other hand, I like that you're never forced to replay a puzzle. Wouldn't be surprised to see you in Mark's video again this year~
Holy sh, this is really polished, very creative and super fun to play, damn 10/10
[update]
One problem: timer is too slow, I never die, once I got 16 points it started to feel too repetitive and music began to irritate me, I think if the timer was a bit faster, the more points I got, it would increase difficulty and keep the game engaging. Still: masterpiece
Really nice game! You nailed the puzzles, and they feel just the right amount of challenging for a simple game to just pass time with. I do think the game would be a bit better if there was a grid overlayed onto the buildings. The numbers are nice but I think the lines would make it a bit more clear and readable to the player. Overall a really cool concept and great execution!
Very polished and fun! Detonating buildings feels really satisfying, I should try it IRL :P
Great Game! had a lot of fun with and it had great graphics! The only complain I'd have is that deconstructing stuff wrong doesn't feel punished enough in my opinion. But still great game!
Awesome, just awesome! Elegant yet simple idea combines into some art. Well done!
Great idea and great execution, I really liked the juice this game had! You should have included the credit card declines meme though lol






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