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Cubert's Clean Sweep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2452 | 3.154 | 3.154 |
Creativity | #2652 | 3.192 | 3.192 |
Overall | #2816 | 2.974 | 2.974 |
Enjoyment | #3331 | 2.577 | 2.577 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as Cubert, a slimy cube that cleans dungeons after other adventurers mess it up. So instead of stomping through a dungeon and messing it up, you clean up the dungeon instead.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is a great game! I had a similar idea but we ended up with different games haha.
The music create a great atmosphere.
Awesome concept and the game is cute. Good job !
amazing!! but the cobweb thing doesn't make sense...
Great game!! Really enjoyed it
Lovely elements to this game. Nice work
Neat idea although the instructions left me with more questions. Either way I really like the art.
Very well executed! Loved the cozy vibes of cleaning up a dungeon and letting it ready for the adventure, felt very relaxing haha! Would love to hear a "shoooosh" sound when the slime is sucking up the debris on the ground, or a whipping sound when cleaning the dust! Anyway, congratulations on the submission!
You executed the concept really well, I really enjoyed having to push the doors close, very kinesthetically satisfying :)
Enjoyed it a lot! The concept is interesting and the art is very nice!
Fun cleaning game!
Cool concepts loved the idea :) The slime cube looked great! I love these type of cleaning games. Seemed to be bugged at the end though.
The level with the spikes, the final door couldn’t open. Other than that it’s a fun concept.
i really liked it :) the combination of cleaning-based gameplay and that BGM make for a very relaxing experience. would play more!
had a problem though: got to the level with the trap, then i think maybe i did something wrong which resulted in me dying from the trap. now each time i restart the trap seems to be fixed (i guess?) and no matter what i do i end up dying when i try to pass through. i could just be confused though and this may not even be a bug.
Really cool idea and I like the art. My only issue is that the grid of the art and the grid on which the player move on don't seem to be quite the same, which can get confusing. But overall great job!